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Apr 27, 2011

April 2011, How Is Windows Phone 7 Doing Comparing To The Others?

Every once in a while I check on Windows Phone 7. Not that I have invested in Microsoft or anything, I guess it's because I can't wait to see a third player in the endless iOS/Android game, and also because just like with Palm, I will always have a warm corner in the heart for Windows Mobile or its' successor…

Today I've collected a bunch of posts from WP7 sites.

Windows Phone hits 7% US market share in March 2011

nielsen2

This one comes from WMPowerUser.com, a great sources for Windows Phone related news and apps. Here's what WMPU had to say:

"Nielsen have published some market research which shows that Windows Phone (which includes Windows Mobile and Windows Phone 7, but surely WM sales are miniscule now) has hit 7% of new smartphones sales in March 2011. An NDP survey in Q4 2011 had shown Windows Phone had only 2% market share in that period."

According to WMPU there is some progress in the numbers, but overall, when looking at Android, iOS or even BlackBerry – things are not yet taking off for Microsoft's new mobile OS.

Pay attention to Android, which will soon pass the 50% boundaries.

(source)


AppCelerator / IDC Quarterly Mobile Developers Survey Released, Windows Phone 7 Beats Blackberry To Third Place

The Appcelerator-IDC Q2 2011 Mobile Developer Survey Report, taken April 11-13, shows that interest in Android has recently plateaued as concerns around fragmentation and disappointing results from early tablet sales have caused developers to pull back from their previous steadily increasing enthusiasm for Google’s mobile operating system. While this opens the door a crack for new entrants, nearly two-thirds of respondents believe that it is not possible for Microsoft, RIM, HP, and Nokia to reverse momentum relative to Apple and Google. Underscoring the fluidity of the mobile ecosystem and in a peculiar turn of events, recent simultaneous drops in developer interest in Windows Phone 7 and BlackBerry OSes move Windows Phone 7 ahead of BlackBerry to claim the third spot in developer interest.

So yes, developers interest in Windows Phone 7 seems to be higher than any other OS which is not Android or iOS, but is it enough? Microsoft has certainly been investing heavily in developers and recently presented a nice progress, but seem like once again, the numbers are far from getting close to iOS or Android.

"Microsoft edges RIM to become the third horse, but there is not much cause for celebration in Redmond as respondents’ interest in Microsoft and RIM dropped substantially compared to last quarter. Microsoft fell seven points, with only 29% of developers saying they are ‘very interested’ in the Windows Phone 7, while BlackBerry phones dropped eleven points to 27%. On the upside, and in part as a result of Microsoft’s partnership announcement with Nokia, Windows Phone 7 interest fell four points less than BlackBerry to make Microsoft the new number three in developer interest behind Apple and Google."

(More in here, full report in here)


AppStores Report by DISTIMO

Another interesting report, this time by DISTIMO, reviews the status of the different app stores and shows once again that the undisputed leader – Apple still keeps the crown, but constantly slows down.

The Apple App Store for iPhone is the largest store in terms of all applications available however, it was among the slowest growing stores in terms of relative growth in March. Regardless of its low relative growth, the Apple App Store for iPhone was still second only to Google in terms of absolute growth figures.

AppStoresComparison

Highest number of free apps exist in the Android Market

Biggest jump was done by the Apple MacStore, but among the mobile OS, it's actually WP7 which did the most significant jump. Unfortunately, once again, the total numbers fall far behind iOS, Android, Ovi, and even BlackBerry.

7 comments | Read more...

Every once in a while I check on Windows Phone 7. Not that I have invested in Microsoft or anything, I guess it's because I can't wait to see a third player in the endless iOS/Android game, and also because just like with Palm, I will always have a warm corner in the heart for Windows Mobile or its' successor…

Today I've collected a bunch of posts from WP7 sites.

Windows Phone hits 7% US market share in March 2011

nielsen2

This one comes from WMPowerUser.com, a great sources for Windows Phone related news and apps. Here's what WMPU had to say:

"Nielsen have published some market research which shows that Windows Phone (which includes Windows Mobile and Windows Phone 7, but surely WM sales are miniscule now) has hit 7% of new smartphones sales in March 2011. An NDP survey in Q4 2011 had shown Windows Phone had only 2% market share in that period."

According to WMPU there is some progress in the numbers, but overall, when looking at Android, iOS or even BlackBerry – things are not yet taking off for Microsoft's new mobile OS.

Pay attention to Android, which will soon pass the 50% boundaries.

(source)


AppCelerator / IDC Quarterly Mobile Developers Survey Released, Windows Phone 7 Beats Blackberry To Third Place

The Appcelerator-IDC Q2 2011 Mobile Developer Survey Report, taken April 11-13, shows that interest in Android has recently plateaued as concerns around fragmentation and disappointing results from early tablet sales have caused developers to pull back from their previous steadily increasing enthusiasm for Google’s mobile operating system. While this opens the door a crack for new entrants, nearly two-thirds of respondents believe that it is not possible for Microsoft, RIM, HP, and Nokia to reverse momentum relative to Apple and Google. Underscoring the fluidity of the mobile ecosystem and in a peculiar turn of events, recent simultaneous drops in developer interest in Windows Phone 7 and BlackBerry OSes move Windows Phone 7 ahead of BlackBerry to claim the third spot in developer interest.

So yes, developers interest in Windows Phone 7 seems to be higher than any other OS which is not Android or iOS, but is it enough? Microsoft has certainly been investing heavily in developers and recently presented a nice progress, but seem like once again, the numbers are far from getting close to iOS or Android.

"Microsoft edges RIM to become the third horse, but there is not much cause for celebration in Redmond as respondents’ interest in Microsoft and RIM dropped substantially compared to last quarter. Microsoft fell seven points, with only 29% of developers saying they are ‘very interested’ in the Windows Phone 7, while BlackBerry phones dropped eleven points to 27%. On the upside, and in part as a result of Microsoft’s partnership announcement with Nokia, Windows Phone 7 interest fell four points less than BlackBerry to make Microsoft the new number three in developer interest behind Apple and Google."

(More in here, full report in here)


AppStores Report by DISTIMO

Another interesting report, this time by DISTIMO, reviews the status of the different app stores and shows once again that the undisputed leader – Apple still keeps the crown, but constantly slows down.

The Apple App Store for iPhone is the largest store in terms of all applications available however, it was among the slowest growing stores in terms of relative growth in March. Regardless of its low relative growth, the Apple App Store for iPhone was still second only to Google in terms of absolute growth figures.

AppStoresComparison

Highest number of free apps exist in the Android Market

Biggest jump was done by the Apple MacStore, but among the mobile OS, it's actually WP7 which did the most significant jump. Unfortunately, once again, the total numbers fall far behind iOS, Android, Ovi, and even BlackBerry.



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Apr 26, 2011

What is Microsoft C3?

There are some rumors lately about a new Microsoft project called C3 (cloud computing client, or a synonym to C# [the # key is the same as '3' in a QWERTY keyboard]) which is designed to bring better development experience to web, using Html5, JavaScript and CSS in combination with some Microsoft based technologies (.Net, C#, etc.).

Microsoft C3 What

In very high level, what Microsoft is trying to do with this project is to ease the development experience of building a web application using Html5 by providing better coding tools that will provide things that do not exist today such as:

  • type-safe variables
  • modular architecture
  • managed languages such as C#

Microsoft is constantly trying to keep developers from leaving Visual Studio in favor of other IDE's and a new set of tools for Html5 can definitely bring value to web developers aiming to build features rich applications that will work both online and offline.

I've recently predicted that by 2013, Html5 based applications will rule the enterprise, because of all the advantages this technology brings together with being the only true device agnostic technology to date.

Html5-MobileSpoon

Since I've recently participated in a project which involved Html5, mobile apps, offline mode, and an extremely powerful design, I would like to give an example of how web development (for mobile) can change with the introduction of Html5:

In most web applications, every time you a submit a request, save a change, or goes to another page – you actually send a request to the server. This is probably the oldest pattern in web, but it also means you need a valid connection to the server 100% of the time.

The request is sent to the server, the server builds the response, generates the page and content, and sends it back to the client.

This is perfect for desktop applications , but what about a smartphone or tablet which is sometimes offline? no connection then, which means the application is stuck.

This is where Html5 can come to the rescue; with a local database, caching of the pages, and some extensive JavaScript code – you can practically process the requests in the client side, without having to call the server. The requests to the server can be stored in the database as well and can be synced whenever connectivity is back. (In the past, developers tried to minimize the use of JavaScript in the client side due to performance issues – but as we progress, browsers are now completely capable of doing massive JS work without any issue).

Such kind of pattern (offline storage, message queues, client side processing) was typical for native mobile applications years ago, and now Html5 enables such patterns for mobile web apps as well. The only problem with it is that as a developer you have to build your product infrastructure to make it work. That's a lot of work, and I'm talking from my own experience. Unless… unless Microsoft comes up with a new technology that will make most of it ready, and thus simplify the entire thing. It will be similar to building a new improved version of Silverlight which is based on Html5, JavaScript and CSS and does not require any ActiveX installation whatsoever. Think how efficient that could be!

Now, if Microsoft can also add to it some C# wrappers so that developers can use C# when they code instead of JavaScript – that can be even better! Faster coding, type-safe, database, client side processing, a perfect world.

Amazing stuff.

What's even more amazing is that such a product already exists.

Thousands are already using it. It's called: Script# (Script Sharp).

Oh, and it's free too…

And you can read all about it in here: Script#.

---

You can read more about Microsoft C3 in here.

Terms you may have looked for:

What is C3? Microsoft's C3, C-3, CCC, Why do you need C3, Html5 and C3, Microsoft's rumors about C3 for Html5 development IDE. What is Microsoft C3?

4 comments | Read more...

There are some rumors lately about a new Microsoft project called C3 (cloud computing client, or a synonym to C# [the # key is the same as '3' in a QWERTY keyboard]) which is designed to bring better development experience to web, using Html5, JavaScript and CSS in combination with some Microsoft based technologies (.Net, C#, etc.).

Microsoft C3 What

In very high level, what Microsoft is trying to do with this project is to ease the development experience of building a web application using Html5 by providing better coding tools that will provide things that do not exist today such as:

  • type-safe variables
  • modular architecture
  • managed languages such as C#

Microsoft is constantly trying to keep developers from leaving Visual Studio in favor of other IDE's and a new set of tools for Html5 can definitely bring value to web developers aiming to build features rich applications that will work both online and offline.

I've recently predicted that by 2013, Html5 based applications will rule the enterprise, because of all the advantages this technology brings together with being the only true device agnostic technology to date.

Html5-MobileSpoon

Since I've recently participated in a project which involved Html5, mobile apps, offline mode, and an extremely powerful design, I would like to give an example of how web development (for mobile) can change with the introduction of Html5:

In most web applications, every time you a submit a request, save a change, or goes to another page – you actually send a request to the server. This is probably the oldest pattern in web, but it also means you need a valid connection to the server 100% of the time.

The request is sent to the server, the server builds the response, generates the page and content, and sends it back to the client.

This is perfect for desktop applications , but what about a smartphone or tablet which is sometimes offline? no connection then, which means the application is stuck.

This is where Html5 can come to the rescue; with a local database, caching of the pages, and some extensive JavaScript code – you can practically process the requests in the client side, without having to call the server. The requests to the server can be stored in the database as well and can be synced whenever connectivity is back. (In the past, developers tried to minimize the use of JavaScript in the client side due to performance issues – but as we progress, browsers are now completely capable of doing massive JS work without any issue).

Such kind of pattern (offline storage, message queues, client side processing) was typical for native mobile applications years ago, and now Html5 enables such patterns for mobile web apps as well. The only problem with it is that as a developer you have to build your product infrastructure to make it work. That's a lot of work, and I'm talking from my own experience. Unless… unless Microsoft comes up with a new technology that will make most of it ready, and thus simplify the entire thing. It will be similar to building a new improved version of Silverlight which is based on Html5, JavaScript and CSS and does not require any ActiveX installation whatsoever. Think how efficient that could be!

Now, if Microsoft can also add to it some C# wrappers so that developers can use C# when they code instead of JavaScript – that can be even better! Faster coding, type-safe, database, client side processing, a perfect world.

Amazing stuff.

What's even more amazing is that such a product already exists.

Thousands are already using it. It's called: Script# (Script Sharp).

Oh, and it's free too…

And you can read all about it in here: Script#.

---

You can read more about Microsoft C3 in here.

Terms you may have looked for:

What is C3? Microsoft's C3, C-3, CCC, Why do you need C3, Html5 and C3, Microsoft's rumors about C3 for Html5 development IDE. What is Microsoft C3?



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Apr 25, 2011

Can iPhone generate more revenue than entire Google?

War of the phones - Mobilespoon

Monitoring us or not, working on a bigger iPhone 5 or not, Apple's latest earing call presented yet another new record in the company's history and once again iPhone was a huge part of it.

I enjoy reading the comments after each of the giants (Google, Apple, MS) is finishing a quarter. The Android/iOS war is so good when it comes to products – two great products, but it's also so fanny when it comes to comments… fanboys vs. Android warriors, it just can't get any better than that…

Here are a few notes I'm taking from all of this mess. Including a surprising end.

Android is on top:

Google recently announced some amazing numbers showing off Android popularity:

  • Over 350,000 Android activations per day
  • Over 3 billion Android apps installed

In addition, research firm ITG claims that while Verizon Wireless activated 2.2 million iPhone 4 units in the first quarter of 2011 – the number 1 smartphone this quarter was actually the 4G LTE-capable HTC ThunderBolt.

That definitely leaves no doubts: Android is the biggest smartphones OS today.

So what about iOS, is it really going down like everyone are suggesting?

iOS continues to lay golden eggs:

  • Apple's iPhone sales continue to grow
    • 14.1 Million units in Q4 2010,
    • then 16.24 M,
    • then 18.65 M in Q2 [yes, I know Q2 hasn't ended yet but this is how it's done…]
  • In tablets, Android is facing severe issues.
    • Open source or not, ready for consumers or not – Android tablets are not yet even close to challenging iPad's hegemony.
    • iOS is in a complete control over tablets industry for the moment.
  • With Android, the revenue is split between multiple vendors.
    • This means their share is much smaller than companies like Apple's and RIM. (read more about it in here).
  • According to comScore, there are 37.9 million iOS users in the US, and only 23.8 million Android OS users.
    • That is, when you count iPod touch and iPads as well.
    • As far as mobile subscribers, iOS holds a 16.2 % share, compared to the 10.2 % share Android has.
  • While Android has reached 3 billion apps, Apple already passed 10 billion apps downloads.

Golden Egg

Gee, Apple sure knows how to generate revenues from this never ending gold mine!

Bigger than Nokia, Bigger than Google, Bigger than Microsoft:

Here are some more facts you may find interesting:

  • In revenue, Apple has now passed Nokia, and is now the largest handset vendor (both in smartphones and tablets)
  • In terms of units sold, Nokia remains number one, selling 108.5 million handsets this quarter.
  • Half of Apple’s quarterly revenue came from iPhone (both products and services).
  • In real numbers – that is around 12 billion dollars revenue
    • Google total revenue this quarter was "just" 8.6 billion dollars
    • hmmm…
    • Can you do the math?
    • Can it be that iPhone alone generates more revenue than entire Google?

    When did you say iPhone 5 is going to be released again?

    5 comments | Read more...

    War of the phones - Mobilespoon

    Monitoring us or not, working on a bigger iPhone 5 or not, Apple's latest earing call presented yet another new record in the company's history and once again iPhone was a huge part of it.

    I enjoy reading the comments after each of the giants (Google, Apple, MS) is finishing a quarter. The Android/iOS war is so good when it comes to products – two great products, but it's also so fanny when it comes to comments… fanboys vs. Android warriors, it just can't get any better than that…

    Here are a few notes I'm taking from all of this mess. Including a surprising end.

    Android is on top:

    Google recently announced some amazing numbers showing off Android popularity:

    • Over 350,000 Android activations per day
    • Over 3 billion Android apps installed

    In addition, research firm ITG claims that while Verizon Wireless activated 2.2 million iPhone 4 units in the first quarter of 2011 – the number 1 smartphone this quarter was actually the 4G LTE-capable HTC ThunderBolt.

    That definitely leaves no doubts: Android is the biggest smartphones OS today.

    So what about iOS, is it really going down like everyone are suggesting?

    iOS continues to lay golden eggs:

    • Apple's iPhone sales continue to grow
      • 14.1 Million units in Q4 2010,
      • then 16.24 M,
      • then 18.65 M in Q2 [yes, I know Q2 hasn't ended yet but this is how it's done…]
    • In tablets, Android is facing severe issues.
      • Open source or not, ready for consumers or not – Android tablets are not yet even close to challenging iPad's hegemony.
      • iOS is in a complete control over tablets industry for the moment.
    • With Android, the revenue is split between multiple vendors.
      • This means their share is much smaller than companies like Apple's and RIM. (read more about it in here).
    • According to comScore, there are 37.9 million iOS users in the US, and only 23.8 million Android OS users.
      • That is, when you count iPod touch and iPads as well.
      • As far as mobile subscribers, iOS holds a 16.2 % share, compared to the 10.2 % share Android has.
    • While Android has reached 3 billion apps, Apple already passed 10 billion apps downloads.

    Golden Egg

    Gee, Apple sure knows how to generate revenues from this never ending gold mine!

    Bigger than Nokia, Bigger than Google, Bigger than Microsoft:

    Here are some more facts you may find interesting:

    • In revenue, Apple has now passed Nokia, and is now the largest handset vendor (both in smartphones and tablets)
    • In terms of units sold, Nokia remains number one, selling 108.5 million handsets this quarter.
    • Half of Apple’s quarterly revenue came from iPhone (both products and services).
    • In real numbers – that is around 12 billion dollars revenue
      • Google total revenue this quarter was "just" 8.6 billion dollars
      • hmmm…
      • Can you do the math?
      • Can it be that iPhone alone generates more revenue than entire Google?

      When did you say iPhone 5 is going to be released again?



      Share on Facebook Share on Twitter Share on MySpace Share on Linkedin Buzz up! Add to Delicious Share it on StumbleUpon Digg This Post
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      Apr 23, 2011

      What do you want? "We want, Information…"

      rover copy

      Number 6: Where am I?
      Number 2: In the Village.
      Number 6: What do you want?
      Number 2: We want information.
      Number 6: Whose side are you on?
      Number 2: That would be telling. We want information... information... information.
      Number 6: You won't get it.
      Number 2: By hook or by crook, we will.
      Number 6: Who are you?
      Number 2: The new Number 2.
      Number 6: Who is Number 1?
      Number 2: You are Number 6.
      Number 6: I am not a number, I am a free man

      (The Prisoner, the classic TV series from the 60's with the funny little car, weird gigantic balloon and no end…)


      Gizmodo has recently published a good comparison between the different mobile OS and how they track our location and location history.

      It came a short while after the panic caused by the discovery about iPhone's' location cache which actually stored all the location points your phone has been to. That's right: all your coordinates are tracked (using GPS, cellular location (Cell tower triangulation) and WiFi) and cached.

      The cache is never sent to Apple of course, but if someone puts his hands on your handset or computer backup… you are screwed, a goner, finished, kaput. This someone can definitely track all of your movements since… well, since you purchased your iPhone 4… or upgraded your iOS version!

      Of course immediately after this discovery, many iPhone users immediately switched to Android. That includes:

      • Burglars
      • People who cheat
      • People who leave their office for hours without anyone noticing
      • Kids running away from school
      • Teachers running away from school
      • Thieves
      • Wizards
      • Dragons
      • Other D&D characters
      • People who share their entire life in Facebook and Twitter but for some reasons find this to be offensive…
      • Murderers
      • Terrorists
      • People who deal with terrorist but can't effort to be tracked by terrorists…
      • The cable guy who asked me to lie for him and approve he visited me when in fact he did not.

      Anyways, back to Gizmodo, a short while after the panic started, came the second wave: people discovered Android and other mobile platforms are also keeping track of their location. Ha ha! Weird! After all – at least 70% of Android apps give you a warning before downloading specifically saying: "this app will access your… contacts, calendar, personal info, sex life… and also location…" but I guess no one really reads warnings… (one of the first rules you learn as a developer is never to write something important in those warnings since no one will notice anyway).

      So to be on the safe side: here's a little guide about the data each platform is keeping track of:

      Gizmodo-location-tracker
      (Source)

      If you ask me, it doesn't really matter. If you have something to hide, you need to get rid of your phone anyways, or close it and say your battery ran out. People are accessible nowadays and excuses like: "I didn't hear the phone", "I couldn't answer" will not hold more than a couple times before you get into troubles anyhow. That's the life we are living in: everything is accessible, everyone is accessible, too many things are shared anyhow, which means hiding things, or protecting your privacy is becoming much more challenging.

      Technorati Tags: ,,,,
      4 comments | Read more...

      rover copy

      Number 6: Where am I?
      Number 2: In the Village.
      Number 6: What do you want?
      Number 2: We want information.
      Number 6: Whose side are you on?
      Number 2: That would be telling. We want information... information... information.
      Number 6: You won't get it.
      Number 2: By hook or by crook, we will.
      Number 6: Who are you?
      Number 2: The new Number 2.
      Number 6: Who is Number 1?
      Number 2: You are Number 6.
      Number 6: I am not a number, I am a free man

      (The Prisoner, the classic TV series from the 60's with the funny little car, weird gigantic balloon and no end…)


      Gizmodo has recently published a good comparison between the different mobile OS and how they track our location and location history.

      It came a short while after the panic caused by the discovery about iPhone's' location cache which actually stored all the location points your phone has been to. That's right: all your coordinates are tracked (using GPS, cellular location (Cell tower triangulation) and WiFi) and cached.

      The cache is never sent to Apple of course, but if someone puts his hands on your handset or computer backup… you are screwed, a goner, finished, kaput. This someone can definitely track all of your movements since… well, since you purchased your iPhone 4… or upgraded your iOS version!

      Of course immediately after this discovery, many iPhone users immediately switched to Android. That includes:

      • Burglars
      • People who cheat
      • People who leave their office for hours without anyone noticing
      • Kids running away from school
      • Teachers running away from school
      • Thieves
      • Wizards
      • Dragons
      • Other D&D characters
      • People who share their entire life in Facebook and Twitter but for some reasons find this to be offensive…
      • Murderers
      • Terrorists
      • People who deal with terrorist but can't effort to be tracked by terrorists…
      • The cable guy who asked me to lie for him and approve he visited me when in fact he did not.

      Anyways, back to Gizmodo, a short while after the panic started, came the second wave: people discovered Android and other mobile platforms are also keeping track of their location. Ha ha! Weird! After all – at least 70% of Android apps give you a warning before downloading specifically saying: "this app will access your… contacts, calendar, personal info, sex life… and also location…" but I guess no one really reads warnings… (one of the first rules you learn as a developer is never to write something important in those warnings since no one will notice anyway).

      So to be on the safe side: here's a little guide about the data each platform is keeping track of:

      Gizmodo-location-tracker
      (Source)

      If you ask me, it doesn't really matter. If you have something to hide, you need to get rid of your phone anyways, or close it and say your battery ran out. People are accessible nowadays and excuses like: "I didn't hear the phone", "I couldn't answer" will not hold more than a couple times before you get into troubles anyhow. That's the life we are living in: everything is accessible, everyone is accessible, too many things are shared anyhow, which means hiding things, or protecting your privacy is becoming much more challenging.

      Technorati Tags: ,,,,


      Share on Facebook Share on Twitter Share on MySpace Share on Linkedin Buzz up! Add to Delicious Share it on StumbleUpon Digg This Post
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      Apr 21, 2011

      So how big exactly is your smartphone?

      Giant-smartphone mobilespoon

      According to a research HTC conducted about a year ago, the best size for a smartphone touchscreen is 4.3 inch. The rationale behind it had to do with dealing with web browsing, video etc. while keeping the ability to reach upper areas of the screen without struggling too much with it.

      For a long time I thought that the bigger the smartphone is – the better. Lately I discovered that no matter how big is the smartphone, it will never match the browsing or reading experience of a tablet. And once I got my iPad – it took over all my reading tasks.

      My smartphones (yeah, I carry a few… shoot me) changed their roles a bit, they suddenly became… phones… and I learned that for talking, texting, and taking pictures, size doesn't really matter. In fact, phones that are too big, are more likely to feel weird in the hand, and less comfortable to hold and carry. And it doesn't matter how big they get (4.5, even 5 inch) – they are still not big enough to replace a tablet.

      To me, therefore, a 4 inch phone will perfectly fit my needs  (It's one of my 5 reasons to why the Nexus S is the best Android smartphone to date).

      But leave me out of it. What do I know?

      According to a new NPD group research, monitoring the smartphones sales in the US, smartphones with screens measuring between 3.5 and 3.9 inches had flat sales volumes (that includes iPhone BTW, with 3.5 inch screen). But those larger than 4 inches saw significant gains in market share in Q4 2010. According to NPD, the five best-selling handsets with screens over 4 inches were the following:HTC EVO 4G, Motorola Droid X, Samsung Fascinate, Samsung Captivate, Samsung Vibrant – all 4 inch or bigger.

      SlashGear made a very good article about screen size for smartphones. The poll in the end shows that over 50% of the readers prefers a smartphone with 4 or 4.3 inch screen, which is pretty much aligned with what most of the hardware vendors are producing lately: HTC, Samsung, Motorola – are all creating 4/4.3 inch devices.

      Giant iphone

      What about Apple?

      Now the rumors about the coming 5 inch iPhone 5 make a perfect sense. When you get used to those popular Android phones or even the Windows Phone 7 handsets, switching back to an iPhone does give an impression that the screen is too small. I'm positive the rumors, as usual, are accurate and soon we will see some bigger iPhones. Finally.

      One thing to remember, though, is that Apple used to brag about the consistent screen size in all the models which saved a lot of headache for the developers (who had to struggle with different screen sizes and resolutions when building Android apps) – changing the screen size in iPhone 5 may shake those over half a million iOS apps (that will surely exist by the time iPhone 5 is released)…

       

      If you like this post, subscribe to our RSS Feed.

       

      Terms you may have looked for:

      What is the perfect smartphone size? Smartphones screen size, Screen resolution, mobile devices size, big touchscreens, giant smartphones, how to select a smartphone by the size?

      5 comments | Read more...

      Giant-smartphone mobilespoon

      According to a research HTC conducted about a year ago, the best size for a smartphone touchscreen is 4.3 inch. The rationale behind it had to do with dealing with web browsing, video etc. while keeping the ability to reach upper areas of the screen without struggling too much with it.

      For a long time I thought that the bigger the smartphone is – the better. Lately I discovered that no matter how big is the smartphone, it will never match the browsing or reading experience of a tablet. And once I got my iPad – it took over all my reading tasks.

      My smartphones (yeah, I carry a few… shoot me) changed their roles a bit, they suddenly became… phones… and I learned that for talking, texting, and taking pictures, size doesn't really matter. In fact, phones that are too big, are more likely to feel weird in the hand, and less comfortable to hold and carry. And it doesn't matter how big they get (4.5, even 5 inch) – they are still not big enough to replace a tablet.

      To me, therefore, a 4 inch phone will perfectly fit my needs  (It's one of my 5 reasons to why the Nexus S is the best Android smartphone to date).

      But leave me out of it. What do I know?

      According to a new NPD group research, monitoring the smartphones sales in the US, smartphones with screens measuring between 3.5 and 3.9 inches had flat sales volumes (that includes iPhone BTW, with 3.5 inch screen). But those larger than 4 inches saw significant gains in market share in Q4 2010. According to NPD, the five best-selling handsets with screens over 4 inches were the following:HTC EVO 4G, Motorola Droid X, Samsung Fascinate, Samsung Captivate, Samsung Vibrant – all 4 inch or bigger.

      SlashGear made a very good article about screen size for smartphones. The poll in the end shows that over 50% of the readers prefers a smartphone with 4 or 4.3 inch screen, which is pretty much aligned with what most of the hardware vendors are producing lately: HTC, Samsung, Motorola – are all creating 4/4.3 inch devices.

      Giant iphone

      What about Apple?

      Now the rumors about the coming 5 inch iPhone 5 make a perfect sense. When you get used to those popular Android phones or even the Windows Phone 7 handsets, switching back to an iPhone does give an impression that the screen is too small. I'm positive the rumors, as usual, are accurate and soon we will see some bigger iPhones. Finally.

      One thing to remember, though, is that Apple used to brag about the consistent screen size in all the models which saved a lot of headache for the developers (who had to struggle with different screen sizes and resolutions when building Android apps) – changing the screen size in iPhone 5 may shake those over half a million iOS apps (that will surely exist by the time iPhone 5 is released)…

       

      If you like this post, subscribe to our RSS Feed.

       

      Terms you may have looked for:

      What is the perfect smartphone size? Smartphones screen size, Screen resolution, mobile devices size, big touchscreens, giant smartphones, how to select a smartphone by the size?



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      Apr 20, 2011

      Mobile Spoon Predicts: By 2013, Html5 Will Rule Enterprise Mobility

      Html5-MobileSpoon

      I first came across Html5 almost 2 years ago when we wanted to build our first true device agnostic application for mobile smartphones (we didn't think about tablets back then…) that will support all popular mobile platforms and still provide rich user experience and great looking user interface.

      Ever since we started our Html5 project called ClickMobile Professional I'm fascinated and monitoring how quickly Html5 becomes a key technology in the mobile world. Html5 is already creating a revolution in mobile apps, but I think that the impact for the enterprise would be even greater.

      Here is my prediction for the next couple of years: By 2013, Html5 will rule Enterprise Mobility. Here's how it will work out:

      2011: Html5 penetration is massive

      While companies such as ClickSoftware are already deploying Html5 based applications all over the world, more vendors are releasing similar offering, 100% web or sometimes a combination of native code with web based code.

      The reasons are obvious:

      1. The market is slowly deserting Windows Mobile and BlackBerry – both used to run native applications that were developed for years. Android & iOS are the current trend, but they share no mutual development technologies – the only alternative for a quick time-to-market is Html5.
      2. More and more platforms are joining the Html5 journey: BlackBerry OS 6, Palm webOS (yes, I know it's HP now, but I insist of calling it Palm. I SHALL NEVER FORGET YOU PALM!), and Windows Phone 7 – this is a great sign that Html5 is a winning bet.
      3. The Html5 protocol is progressing so fast no one cares about whether it's certified or not – it has local storage, offline capabilities, videos and media, it gets new native capabilities on every OS update – it is just unstoppable. The offline storage is key for enterprise solutions that must operate seamlessly both online and offline.
      4. It's hard to find a good mobile developer, but there are plenty of web experts. Html5, CSS3, JavaScript – are very close to older web standards which means any web developer is potentially a mobile developer.
      5. It is, truly, the only cross platform technology to date, and it comes with relatively easy adjustments capabilities for tablets, laptops, etc.

      2012: The war is on: Native apps vs. Html5:

      With html5 apps all over, companies like Apple, Google, Microsoft, will have to tune their Apps strategy. AppStores? Web Apps? Who wins, who loses. While Apple is already creating some restrictions to web apps (as expected I must add), which are clearly risking its' AppStore revenue model, Google is now taking the lead with some new native hardware capabilities for Html5 – that will continue to emerge during 2012 until most of the common requirements (camera access, contacts, file browsing, barcode scanning, printing, BT etc.) will become doable using Html5 (some of them are already doable now!).

      In an interesting research, Smith’s Point Analytics estimates:

      "Mobile web application will generate almost $2.6B in service revenue in 2015. These platforms, which enable web developers to create mobile applications using HTML5, JavaScript and CSS, will grow revenues at a 114%CAGR from 2010 to 2015."

      According to the research, the revenues streams generated from the different app stores will change, some platforms allow creating native wrappers (such as PhoneGap) to run the web application in a kind of native box, allowing those apps to be available in the app stores. Other web apps are simply running from within the micro browser…

      "The business model also changes as the revenue streams generated from app stores diminish causing platform vendors will turn to value added services to generate income."

      Back to 2012 (hmm, there's a weird statement for you…), while more and more web apps are being developed, enterprise applications are adopting Html5 faster than consumer apps. There are a few reasons for that, historians will claim, few years later…

      1. Enterprise applications do not need amazing graphics capabilities like games, for the classic enterprise needs – a standard forms based app is good enough. Add to it strong CSS3/JQuery visual capabilities and you end up having a skin-able app with rich UI, gestures and animations, that looks almost as good as a native app.
      2. The benefits of supporting all platforms and all screen sizes – even at the cost of losing some usability attractiveness - is a key for most enterprise vendors.

      This is the year (2012) when final gaps between native apps and web apps are being closed. Html5 can now support interaction with contacts, Bluetooth, background threads and push notifications etc.

       

      2013: The war is over, most enterprise mobility solutions are now using Html5:

      With or without native extensions, by 2013 I predict that the war will be over. No one in the enterprise software industry will start a project just for iPhone, or just for Windows Phone 7. Html5 will be a certified standard or very close to that. It will support all the native access required by the market, and who knows, it may even be able to run outside a browser or any other native replacement. It will be the way to go, just like web is today's obvious preferred way for desktop applications.


      So there you have it; Gil Bouhnick's prediction for enterprise mobility in 2013.

      It's the perfect way for me to get spanked for making the wrong assessment, or a forecast full of mistakes – but I figured it would be interesting to check it out in a year or two…

      1 comments | Read more...

      Html5-MobileSpoon

      I first came across Html5 almost 2 years ago when we wanted to build our first true device agnostic application for mobile smartphones (we didn't think about tablets back then…) that will support all popular mobile platforms and still provide rich user experience and great looking user interface.

      Ever since we started our Html5 project called ClickMobile Professional I'm fascinated and monitoring how quickly Html5 becomes a key technology in the mobile world. Html5 is already creating a revolution in mobile apps, but I think that the impact for the enterprise would be even greater.

      Here is my prediction for the next couple of years: By 2013, Html5 will rule Enterprise Mobility. Here's how it will work out:

      2011: Html5 penetration is massive

      While companies such as ClickSoftware are already deploying Html5 based applications all over the world, more vendors are releasing similar offering, 100% web or sometimes a combination of native code with web based code.

      The reasons are obvious:

      1. The market is slowly deserting Windows Mobile and BlackBerry – both used to run native applications that were developed for years. Android & iOS are the current trend, but they share no mutual development technologies – the only alternative for a quick time-to-market is Html5.
      2. More and more platforms are joining the Html5 journey: BlackBerry OS 6, Palm webOS (yes, I know it's HP now, but I insist of calling it Palm. I SHALL NEVER FORGET YOU PALM!), and Windows Phone 7 – this is a great sign that Html5 is a winning bet.
      3. The Html5 protocol is progressing so fast no one cares about whether it's certified or not – it has local storage, offline capabilities, videos and media, it gets new native capabilities on every OS update – it is just unstoppable. The offline storage is key for enterprise solutions that must operate seamlessly both online and offline.
      4. It's hard to find a good mobile developer, but there are plenty of web experts. Html5, CSS3, JavaScript – are very close to older web standards which means any web developer is potentially a mobile developer.
      5. It is, truly, the only cross platform technology to date, and it comes with relatively easy adjustments capabilities for tablets, laptops, etc.

      2012: The war is on: Native apps vs. Html5:

      With html5 apps all over, companies like Apple, Google, Microsoft, will have to tune their Apps strategy. AppStores? Web Apps? Who wins, who loses. While Apple is already creating some restrictions to web apps (as expected I must add), which are clearly risking its' AppStore revenue model, Google is now taking the lead with some new native hardware capabilities for Html5 – that will continue to emerge during 2012 until most of the common requirements (camera access, contacts, file browsing, barcode scanning, printing, BT etc.) will become doable using Html5 (some of them are already doable now!).

      In an interesting research, Smith’s Point Analytics estimates:

      "Mobile web application will generate almost $2.6B in service revenue in 2015. These platforms, which enable web developers to create mobile applications using HTML5, JavaScript and CSS, will grow revenues at a 114%CAGR from 2010 to 2015."

      According to the research, the revenues streams generated from the different app stores will change, some platforms allow creating native wrappers (such as PhoneGap) to run the web application in a kind of native box, allowing those apps to be available in the app stores. Other web apps are simply running from within the micro browser…

      "The business model also changes as the revenue streams generated from app stores diminish causing platform vendors will turn to value added services to generate income."

      Back to 2012 (hmm, there's a weird statement for you…), while more and more web apps are being developed, enterprise applications are adopting Html5 faster than consumer apps. There are a few reasons for that, historians will claim, few years later…

      1. Enterprise applications do not need amazing graphics capabilities like games, for the classic enterprise needs – a standard forms based app is good enough. Add to it strong CSS3/JQuery visual capabilities and you end up having a skin-able app with rich UI, gestures and animations, that looks almost as good as a native app.
      2. The benefits of supporting all platforms and all screen sizes – even at the cost of losing some usability attractiveness - is a key for most enterprise vendors.

      This is the year (2012) when final gaps between native apps and web apps are being closed. Html5 can now support interaction with contacts, Bluetooth, background threads and push notifications etc.

       

      2013: The war is over, most enterprise mobility solutions are now using Html5:

      With or without native extensions, by 2013 I predict that the war will be over. No one in the enterprise software industry will start a project just for iPhone, or just for Windows Phone 7. Html5 will be a certified standard or very close to that. It will support all the native access required by the market, and who knows, it may even be able to run outside a browser or any other native replacement. It will be the way to go, just like web is today's obvious preferred way for desktop applications.


      So there you have it; Gil Bouhnick's prediction for enterprise mobility in 2013.

      It's the perfect way for me to get spanked for making the wrong assessment, or a forecast full of mistakes – but I figured it would be interesting to check it out in a year or two…



      Share on Facebook Share on Twitter Share on MySpace Share on Linkedin Buzz up! Add to Delicious Share it on StumbleUpon Digg This Post
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      Apr 19, 2011

      So what's coming to WP7 with 'Mango'? [Windows Phone 7]

      05_windows-phone-7-update-mango

      So MIX11 is already bad news, but there are still new updates about the coming Mango update for WP7. I must say I've seen relatively little coverage of the event, although WPCentral made a fantastic job covering the new stuff which are around the corner for Windows Phone 7:

      Marketplace improvements, Metro design improvements (tiles improvements, both visual and functional, hubs, etc.), multi-tasking (iOS style…) with background agents, quick "running-aps" access when holding the back button, IE9 (mobile version but same rendering engine), Html5 support, new SQL database access that will improve apps data interaction, gyroscope and compass, personalized ringtones (at last! this is so damn basic but important!), improved developers tools, over 1500 new API's, Skype, Angry Birds, and much more.

      Wow, that's one hell of a list. Is it all? probably not, but I'm happy with the list as is. It's definitely impressive.

      One thing I am concerned about is the timeline; it's probably over half a year distance, plus distribution time, which means nothing else will be coming until end of year. I would prefer to have more updates with smaller size, don't you?

      0 comments | Read more...

      05_windows-phone-7-update-mango

      So MIX11 is already bad news, but there are still new updates about the coming Mango update for WP7. I must say I've seen relatively little coverage of the event, although WPCentral made a fantastic job covering the new stuff which are around the corner for Windows Phone 7:

      Marketplace improvements, Metro design improvements (tiles improvements, both visual and functional, hubs, etc.), multi-tasking (iOS style…) with background agents, quick "running-aps" access when holding the back button, IE9 (mobile version but same rendering engine), Html5 support, new SQL database access that will improve apps data interaction, gyroscope and compass, personalized ringtones (at last! this is so damn basic but important!), improved developers tools, over 1500 new API's, Skype, Angry Birds, and much more.

      Wow, that's one hell of a list. Is it all? probably not, but I'm happy with the list as is. It's definitely impressive.

      One thing I am concerned about is the timeline; it's probably over half a year distance, plus distribution time, which means nothing else will be coming until end of year. I would prefer to have more updates with smaller size, don't you?



      Share on Facebook Share on Twitter Share on MySpace Share on Linkedin Buzz up! Add to Delicious Share it on StumbleUpon Digg This Post
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      Apr 12, 2011

      Back from vacation! Got a funny video. Got NoDo. It's disappointing…

      So here I am, in the middle of the busiest time of my life: tons of work, family arrangements, a new kid (my second), health issues – the best timing to take a vacation!

      Vacations are the best thing a busy person can do to clean his head. Anything else which comes with smaller dozes is simply not enough; it takes around a day to get used to the fact you are on vacation, just to realize you just lost a day from your vacation trying to get used to it.

      Anyways, here I am, getting used to being away from a laptop, iPad, and technology, using just one phone, my Samsung Omnia 7 (yep, I left the best Android smartphone ever at home), when suddenly I get a message about an update available for my phone(!). I've been in this movie before, thinking I got the NoDo update ending up receiving an older (and useless I might add) update, but now I was certain this is the NoDo update.

      "Finally!" I was thinking to myself – "the update!", just to read the rest of the message saying: "please connect your phone to Zune to learn more… ". Damn.

      Anyways, this is how my vacation started, but since I promised myself to forget about technologies, gadgets and the likes, I actually managed to avoid reading mails, answering phone calls, etc. The vacation was amazing, quality time with my wife and kids was a great joy, and my Samsung Omnia 7 served me well as a camera. It is really good, and the hardware button to quickly launch the camera is brilliant.

      Vacation   Vacation 2

      Of course, not everyone found the camera to be that simple to use.

      My wife, for example, always clicks on one of the capacitive buttons by mistake, resulting in weird videos or serious delays when trying to take a picture. I will say for her defense, that I think the Omnia 7 has one of the lousiest design, material too slick, worst gripping experience and what's not…

      Here's how a simple mission to take a short video turned into a challenging task all afternoon:

      (and I apologize to all the gadgets freaks finding this video a bit too mushy, I don't often do this…)

      Anyways, back to the NoDo update. first thing I did when going back home was to open my laptop and connect my phone to Zune. The upgrade took around 20 minutes or so, and went smoothly. Way to go Microsoft. I know there was a lot of criticism about this update process – I actually think it went pretty good.

      NoDoUpdate-MobileSpoon

      What I do want to say is that I feel that the update was disappointing in terms of content.

      Yes, it has copy/paste, but the performance improvements are barely noticeable on a day to day use, the marketplace search may be better, but after learning this MarketPlace app search trick – I don't really need it, and besides that there is simply NOTHING ELSE to play with!

      Here are a few minor improvements which I'm sure could take a little effort to implement and could have helped Microsoft get some more winning points from the users:

      1. More colors in the theme settings (com'on MS, give us some more customizations!)
      2. More ringtones and sounds (standard kit is too basic)
      3. If we are talking about ringtones – how about custom ringtones!?
      4. A better in-call interface (expanding the additional buttons by default for instance…)
      5. Remembering the camera settings (this one is so annoying! I need the anti-shaking to remain on all the time!)

      See? a list of 5 simple improvements/bug fixes which I'm sure could have taken few days to implement and gain a lot of credit by users desperate to see more features coming and fast.

      To conclude, I finally got the NoDo update. It's great to be part of it, but the improvements are minor and very disappointing. But at least I had a good vacation…

      3 comments | Read more...

      So here I am, in the middle of the busiest time of my life: tons of work, family arrangements, a new kid (my second), health issues – the best timing to take a vacation!

      Vacations are the best thing a busy person can do to clean his head. Anything else which comes with smaller dozes is simply not enough; it takes around a day to get used to the fact you are on vacation, just to realize you just lost a day from your vacation trying to get used to it.

      Anyways, here I am, getting used to being away from a laptop, iPad, and technology, using just one phone, my Samsung Omnia 7 (yep, I left the best Android smartphone ever at home), when suddenly I get a message about an update available for my phone(!). I've been in this movie before, thinking I got the NoDo update ending up receiving an older (and useless I might add) update, but now I was certain this is the NoDo update.

      "Finally!" I was thinking to myself – "the update!", just to read the rest of the message saying: "please connect your phone to Zune to learn more… ". Damn.

      Anyways, this is how my vacation started, but since I promised myself to forget about technologies, gadgets and the likes, I actually managed to avoid reading mails, answering phone calls, etc. The vacation was amazing, quality time with my wife and kids was a great joy, and my Samsung Omnia 7 served me well as a camera. It is really good, and the hardware button to quickly launch the camera is brilliant.

      Vacation   Vacation 2

      Of course, not everyone found the camera to be that simple to use.

      My wife, for example, always clicks on one of the capacitive buttons by mistake, resulting in weird videos or serious delays when trying to take a picture. I will say for her defense, that I think the Omnia 7 has one of the lousiest design, material too slick, worst gripping experience and what's not…

      Here's how a simple mission to take a short video turned into a challenging task all afternoon:

      (and I apologize to all the gadgets freaks finding this video a bit too mushy, I don't often do this…)

      Anyways, back to the NoDo update. first thing I did when going back home was to open my laptop and connect my phone to Zune. The upgrade took around 20 minutes or so, and went smoothly. Way to go Microsoft. I know there was a lot of criticism about this update process – I actually think it went pretty good.

      NoDoUpdate-MobileSpoon

      What I do want to say is that I feel that the update was disappointing in terms of content.

      Yes, it has copy/paste, but the performance improvements are barely noticeable on a day to day use, the marketplace search may be better, but after learning this MarketPlace app search trick – I don't really need it, and besides that there is simply NOTHING ELSE to play with!

      Here are a few minor improvements which I'm sure could take a little effort to implement and could have helped Microsoft get some more winning points from the users:

      1. More colors in the theme settings (com'on MS, give us some more customizations!)
      2. More ringtones and sounds (standard kit is too basic)
      3. If we are talking about ringtones – how about custom ringtones!?
      4. A better in-call interface (expanding the additional buttons by default for instance…)
      5. Remembering the camera settings (this one is so annoying! I need the anti-shaking to remain on all the time!)

      See? a list of 5 simple improvements/bug fixes which I'm sure could have taken few days to implement and gain a lot of credit by users desperate to see more features coming and fast.

      To conclude, I finally got the NoDo update. It's great to be part of it, but the improvements are minor and very disappointing. But at least I had a good vacation…



      Share on Facebook Share on Twitter Share on MySpace Share on Linkedin Buzz up! Add to Delicious Share it on StumbleUpon Digg This Post
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      Apr 6, 2011

      5 Reasons Why Nexus S Is The Best Android Smartphone Today

      SuperMan-Nexus-S

      Mobile Spoon has used the Nexus S for 2 weeks and found that it is the most attractive Android handset to date. Here's 5 reasons why:


       

      He is strong!

      Nexus S Superman

      He is fast!

      Running Nexus S

      He is Smart

      Einstein-Nexus S

      He is the Nexus S!

      Nexus S 2

      And I have got one… and after 2 weeks of using it – I think it is the best Android smartphone to date.

      Now at this point, you probably ask yourself how come a model which is not that new anymore can still be defined as "the best" when there are now Android smartphones with dual core, bigger screens, fancier customized shell UI, etc. I think it can, because all the pieces are working perfectly together. And creating a "winning" combination is not trivial at all.

       

      Here are 5 reasons why I believe the Nexus S is today the best model running Android OS.

      Reason #1: It's a true Google Phone:

      There are so many Android handsets out there, one can practically get lost in the forest of models. Many of them suck, many of them have 1-2 strong points and that's all.

      The Nexus S, like Nexus One – is special, it will always remain one of Google's babies, get the OS updates very fast (both Nexus One and Nexus S now run latest OS 2.3 when there are newer models still with 2.2), the Google experience is complete, and the "coolness" factor is there as well (yeah baby, I'm holding the Google phone, see what it says in the back? Google, that's right… ).

      And regarding the Google Experience, I prefer a clean Android phone with Google software already loaded and without too many customizations. After all, I trust Google, a software giant, to build software which is better than, say, Sony Ericsson, Samsung, Motorola and even HTC – all experts in hardware and not software. Just take a look at the smartphones running customized Android versions: the icons are not quite as nice (Samsung), the experience is often not consistent (HTC, Motorola), and upgrades are delayed (Sony Ericsson).

      Bottom line: I want the best, and the best is what Google originally built, not some stuff a hardware manufacturer quickly added to differentiate… Give me a clean Android OS and I will customize it myself, as much as I want, and only where it suits me…

      Reason #2: Screen Quality:

      True, not the biggest, but the 4.0 inch size is just perfect. And like other Samsung phones – it has a Super AMOLED contour display, the kind of screens that make people choose one smartphone over another. I've tried many different handsets in the past few years – this one, together with the Samsung Omnia 7 (my current wife) presented the best results to my taste (only issue I have with it is that it's hard to read in sunlight).

      Reason #3: Samsung Galaxy S:

      No, it's not a typo, the title is because of the fact that the phone was built using the infrastructure of Android's best selling model so far – Samsung Galaxy S, which I believe is an advantage.

      As I see it, technology is not black or white, and even software is not always 0 or 1 (well, it is, but the nature of code often creates situations where things are not acting as planned, this is how we end up having issues, bugs, performance problems, and the likes). You take the best CPU, the best Screen, and the best OS – it doesn't mean you will have the best smartphone. This is why basing the Nexus S on an already proven and successful model is a good thing.

      Reason #4: Battery Life:

      I'm often complaining about Android smartphones and how bad is the battery experience when tons of widgets and services are constantly working in the background, pulling information, drinking every remaining piece of energy. Most of the latest models I tested did not last for more than 3/4 a day. With the Nexus S it is better. I managed to complete most of the days, and believe me – I'm using my phones A LOT.

      Reason #5: Amazing… no I mean it: A-M-A-Z-I-N-G  Design:

      So many smartphones, all touch, all of them with 1 to 4 buttons in the bottom, most of them capacitive buttons – how much can you innovate?

      Well, take a look at the design below – it is, to my opinion – the best looking smartphone ever.

      Forget about iPhone 4 or any of the Motorola Droids, incredible HTC's – the Nexus S has a superior design; slick, elegant, efficient, convenient, SEXY.

      The back cover is the usual plastic cover Samsung often uses – but the texture fills much better than the first models that had this plastic style and it doesn't feels cheap. It feels solid, clean, and easy to hold.

      Nexus S 4 Nexus S 1 Nexus S 3

      In addition, the Nexus S has 2 unusual design elements: the first one is the crazy curved screen! Seriously – it is curved both in the top and bottom areas, and it's BEAUTIFUL. Even today, few months after the phone was released, it is still the only one with such a design which makes it unique.

      The second element is another curve in the bottom area of the back cover. While this is less innovative – it does finalize the perfection of the design and the ease of holding it, pulling it out of a pocket, etc.

      Nexus S feels great in the hand

      It's unlikely to focus so much on curves and hardware design, I know, but since there are so many similar handsets right now, most of them pretty much the same – this unique design fits people that are looking for something different.


      Summary:

      So there you have it, 5 reasons why Nexus S is the best Android model these days.

      It is a true Google phone, which means users will always get to feel "special" with it. It holds powerful specs, using similar infrastructure like Samsung's best seller: Galaxy S, it comes with latest Android OS 2.3 gingerbread, and it is, by far, the best looking smartphone I've ever seen, and believe me, I've seen a lot.

      More specs in here

       

      If you like this post, subscribe to our RSS Feed.

      6 comments | Read more...

      SuperMan-Nexus-S

      Mobile Spoon has used the Nexus S for 2 weeks and found that it is the most attractive Android handset to date. Here's 5 reasons why:


       

      He is strong!

      Nexus S Superman

      He is fast!

      Running Nexus S

      He is Smart

      Einstein-Nexus S

      He is the Nexus S!

      Nexus S 2

      And I have got one… and after 2 weeks of using it – I think it is the best Android smartphone to date.

      Now at this point, you probably ask yourself how come a model which is not that new anymore can still be defined as "the best" when there are now Android smartphones with dual core, bigger screens, fancier customized shell UI, etc. I think it can, because all the pieces are working perfectly together. And creating a "winning" combination is not trivial at all.

       

      Here are 5 reasons why I believe the Nexus S is today the best model running Android OS.

      Reason #1: It's a true Google Phone:

      There are so many Android handsets out there, one can practically get lost in the forest of models. Many of them suck, many of them have 1-2 strong points and that's all.

      The Nexus S, like Nexus One – is special, it will always remain one of Google's babies, get the OS updates very fast (both Nexus One and Nexus S now run latest OS 2.3 when there are newer models still with 2.2), the Google experience is complete, and the "coolness" factor is there as well (yeah baby, I'm holding the Google phone, see what it says in the back? Google, that's right… ).

      And regarding the Google Experience, I prefer a clean Android phone with Google software already loaded and without too many customizations. After all, I trust Google, a software giant, to build software which is better than, say, Sony Ericsson, Samsung, Motorola and even HTC – all experts in hardware and not software. Just take a look at the smartphones running customized Android versions: the icons are not quite as nice (Samsung), the experience is often not consistent (HTC, Motorola), and upgrades are delayed (Sony Ericsson).

      Bottom line: I want the best, and the best is what Google originally built, not some stuff a hardware manufacturer quickly added to differentiate… Give me a clean Android OS and I will customize it myself, as much as I want, and only where it suits me…

      Reason #2: Screen Quality:

      True, not the biggest, but the 4.0 inch size is just perfect. And like other Samsung phones – it has a Super AMOLED contour display, the kind of screens that make people choose one smartphone over another. I've tried many different handsets in the past few years – this one, together with the Samsung Omnia 7 (my current wife) presented the best results to my taste (only issue I have with it is that it's hard to read in sunlight).

      Reason #3: Samsung Galaxy S:

      No, it's not a typo, the title is because of the fact that the phone was built using the infrastructure of Android's best selling model so far – Samsung Galaxy S, which I believe is an advantage.

      As I see it, technology is not black or white, and even software is not always 0 or 1 (well, it is, but the nature of code often creates situations where things are not acting as planned, this is how we end up having issues, bugs, performance problems, and the likes). You take the best CPU, the best Screen, and the best OS – it doesn't mean you will have the best smartphone. This is why basing the Nexus S on an already proven and successful model is a good thing.

      Reason #4: Battery Life:

      I'm often complaining about Android smartphones and how bad is the battery experience when tons of widgets and services are constantly working in the background, pulling information, drinking every remaining piece of energy. Most of the latest models I tested did not last for more than 3/4 a day. With the Nexus S it is better. I managed to complete most of the days, and believe me – I'm using my phones A LOT.

      Reason #5: Amazing… no I mean it: A-M-A-Z-I-N-G  Design:

      So many smartphones, all touch, all of them with 1 to 4 buttons in the bottom, most of them capacitive buttons – how much can you innovate?

      Well, take a look at the design below – it is, to my opinion – the best looking smartphone ever.

      Forget about iPhone 4 or any of the Motorola Droids, incredible HTC's – the Nexus S has a superior design; slick, elegant, efficient, convenient, SEXY.

      The back cover is the usual plastic cover Samsung often uses – but the texture fills much better than the first models that had this plastic style and it doesn't feels cheap. It feels solid, clean, and easy to hold.

      Nexus S 4 Nexus S 1 Nexus S 3

      In addition, the Nexus S has 2 unusual design elements: the first one is the crazy curved screen! Seriously – it is curved both in the top and bottom areas, and it's BEAUTIFUL. Even today, few months after the phone was released, it is still the only one with such a design which makes it unique.

      The second element is another curve in the bottom area of the back cover. While this is less innovative – it does finalize the perfection of the design and the ease of holding it, pulling it out of a pocket, etc.

      Nexus S feels great in the hand

      It's unlikely to focus so much on curves and hardware design, I know, but since there are so many similar handsets right now, most of them pretty much the same – this unique design fits people that are looking for something different.


      Summary:

      So there you have it, 5 reasons why Nexus S is the best Android model these days.

      It is a true Google phone, which means users will always get to feel "special" with it. It holds powerful specs, using similar infrastructure like Samsung's best seller: Galaxy S, it comes with latest Android OS 2.3 gingerbread, and it is, by far, the best looking smartphone I've ever seen, and believe me, I've seen a lot.

      More specs in here

       

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      Apr 4, 2011

      About Mobile UI: How can user interface change the way you hold your smartphone?

      User Interface a topic close to my heart, and mobile GUI is probably the best part of it.

      I had a chance to talk to one of the people who designed the First Else, the once most innovative mobile smartphone, all focused on single hand navigation and exceptional user experience, a brilliant project that was eventually shut down way too early, mostly due to the fact a small company like Emblaze couldn't get close to competing with monsters such as Apple and Google.

      It was a fascinating conversation. Many UI aspects that were implemented in the First Else were great, unusual, innovative. Too bad the phone was never released (you can read more about it in here).

      One of those principals was that the most convenient area to use your fingers is around the center of the phone, for that reason, the First Else main UI was in the center of the screen (see screenshot below).

      Best area to place navigation buttons

      Area A: is accessible easily with the thumb. No need to stretch it up, or lower it too much down.

      Area B: is still OK, but it may require a bigger effort to reach it with the thumb. If the smartphone is big, you may actually change your grip a bit before using the lower part of the screen.

      Area C: is the worst. You need to stretch your thumb to reach to it. Once again, if the smartphone is very big – you may need to change your grip

       

       

      Few examples:

      Blackberry's wonderful navigation buttons (with the trackball or trackpad) are located exactly where they can be easily used with a thumb.

      BlackBerry85204

      First Else: the guys from Emblaze placed the main screen menu in the center right area of the screen, optimized for right handed users to use with their thumbs:

      First-Else-MainScreen

      iPhone's back button, is actually located in a problematic location. You really need to stretch your finger to reach it, and that's when the iPhone size (and screen) are not big as other smartphones in the market. In Android, WP7, and BlackBerry – the 'back' button is represented by a hardware button, located in the bottom of the handset.

      3365

      And finally, an example taken from my parent's home theater – the remote control is the perfect example how bad UI can exists in both software and hardware: take a look at the volume up/down buttons – they are located in the lowest area of the remote control. The thing is so long, the first instinct is to hold it in the middle – once you do it – there is no way you can reach the volume buttons without completely changing the grip. I remember noticing that right from the start, and I thought it would be a perfect example to show how bad UI is not always a software thing:

      Bad-Remote-control-Layout   Pioneer remote control

       

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      2 comments | Read more...

      User Interface a topic close to my heart, and mobile GUI is probably the best part of it.

      I had a chance to talk to one of the people who designed the First Else, the once most innovative mobile smartphone, all focused on single hand navigation and exceptional user experience, a brilliant project that was eventually shut down way too early, mostly due to the fact a small company like Emblaze couldn't get close to competing with monsters such as Apple and Google.

      It was a fascinating conversation. Many UI aspects that were implemented in the First Else were great, unusual, innovative. Too bad the phone was never released (you can read more about it in here).

      One of those principals was that the most convenient area to use your fingers is around the center of the phone, for that reason, the First Else main UI was in the center of the screen (see screenshot below).

      Best area to place navigation buttons

      Area A: is accessible easily with the thumb. No need to stretch it up, or lower it too much down.

      Area B: is still OK, but it may require a bigger effort to reach it with the thumb. If the smartphone is big, you may actually change your grip a bit before using the lower part of the screen.

      Area C: is the worst. You need to stretch your thumb to reach to it. Once again, if the smartphone is very big – you may need to change your grip

       

       

      Few examples:

      Blackberry's wonderful navigation buttons (with the trackball or trackpad) are located exactly where they can be easily used with a thumb.

      BlackBerry85204

      First Else: the guys from Emblaze placed the main screen menu in the center right area of the screen, optimized for right handed users to use with their thumbs:

      First-Else-MainScreen

      iPhone's back button, is actually located in a problematic location. You really need to stretch your finger to reach it, and that's when the iPhone size (and screen) are not big as other smartphones in the market. In Android, WP7, and BlackBerry – the 'back' button is represented by a hardware button, located in the bottom of the handset.

      3365

      And finally, an example taken from my parent's home theater – the remote control is the perfect example how bad UI can exists in both software and hardware: take a look at the volume up/down buttons – they are located in the lowest area of the remote control. The thing is so long, the first instinct is to hold it in the middle – once you do it – there is no way you can reach the volume buttons without completely changing the grip. I remember noticing that right from the start, and I thought it would be a perfect example to show how bad UI is not always a software thing:

      Bad-Remote-control-Layout   Pioneer remote control

       

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      Apr 3, 2011

      WP7 Game: Swamp Defense (Tower Defense for Windows Phone 7)

      swamp_defense

      If you are constantly following the mobile spoon (then you probably need the mobile spoon app for Windows Phone 7!) then you probably know how I like good tower defense games.

      And by good I mean: FieldRunners, The Creeps, and the likes:

      I was looking for a good alternative game for Windows Phone 7, and found Swamp Defense, a solid game with nice graphics, cool sounds, friendly layout and special characters.

      The game comes with a small twist: instead of constructing "towers" to defend the base, you place your family members to do the job!

      The path is fixed, some like it less, I actually prefer it like that. 

      Swamp-Defense-WP7-002

      screen06

      The-Family-defense-towers

      I downloaded the trial version and so far couldn't understand what is missing, but the full version currently costs only 0.99 which seems like a good value for money.

      You can read more about it on the developer's website.

       

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      1 comments | Read more...

      swamp_defense

      If you are constantly following the mobile spoon (then you probably need the mobile spoon app for Windows Phone 7!) then you probably know how I like good tower defense games.

      And by good I mean: FieldRunners, The Creeps, and the likes:

      I was looking for a good alternative game for Windows Phone 7, and found Swamp Defense, a solid game with nice graphics, cool sounds, friendly layout and special characters.

      The game comes with a small twist: instead of constructing "towers" to defend the base, you place your family members to do the job!

      The path is fixed, some like it less, I actually prefer it like that. 

      Swamp-Defense-WP7-002

      screen06

      The-Family-defense-towers

      I downloaded the trial version and so far couldn't understand what is missing, but the full version currently costs only 0.99 which seems like a good value for money.

      You can read more about it on the developer's website.

       

      If you like this post, subscribe to our RSS Feed.



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      So what if Android leads the mobile OS market?

      An interesting report by The Nielsen Company shows that the big winners (in terms of smartphones manufacturers) are Apple and RIM.

      The reason is simple: although Android is currently leading smartphones OS market in the US – there are plenty of manufacturers splitting the prize. HTC, Samsung, Motorola, LG, Sony Ericsson, and all the others hold just part of Android's 29% marketshares.

      Smartphones Marketshare

      RIM and Apple on the other hand, both develop both the OS and the handsets, generating revenues out of 27% marketshare each. 

      While RIM struggles to keep the existing marketshare, Apple seems to be doing just fine at the moment, with a clear advantage with tablets as well.

      HTC, by the way, is close to 20% at the moment. The company may jump a little bit in case it can sell some more WP7 devices on top of the Android ones (on the other hand, that might become problematic once Nokia starts selling them).

      So Android OS might be winning big time, but the hardware manufacturers are still behind.

      Suddenly Nokia's move to bet on a different horse seems much more logic…

      0 comments | Read more...

      An interesting report by The Nielsen Company shows that the big winners (in terms of smartphones manufacturers) are Apple and RIM.

      The reason is simple: although Android is currently leading smartphones OS market in the US – there are plenty of manufacturers splitting the prize. HTC, Samsung, Motorola, LG, Sony Ericsson, and all the others hold just part of Android's 29% marketshares.

      Smartphones Marketshare

      RIM and Apple on the other hand, both develop both the OS and the handsets, generating revenues out of 27% marketshare each. 

      While RIM struggles to keep the existing marketshare, Apple seems to be doing just fine at the moment, with a clear advantage with tablets as well.

      HTC, by the way, is close to 20% at the moment. The company may jump a little bit in case it can sell some more WP7 devices on top of the Android ones (on the other hand, that might become problematic once Nokia starts selling them).

      So Android OS might be winning big time, but the hardware manufacturers are still behind.

      Suddenly Nokia's move to bet on a different horse seems much more logic…



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      Apr 2, 2011

      Morfo – a WP7 app that will turn your pictures to life!

      I rarely find an app that keeps me awake longer than my usual go-to-sleep hour (02:00 AM). Yesterday I downloaded a simple WP7 app called Morfo, and it amused me so much that I even found myself recording a short video demonstration – something rarely do…

      Morfo is a small app developed by Sunspark Labs, that lets you turn faces of people you know into dynamic 3D talking characters, dancing, changing costumes, etc. It is fun to use, works very well, but you may end up creating some creepy stuff…

      Motfo-Mobilespoon-WP7

      Yeah, you guessed right – that's me! Running inside Morfo!

      And this is how it looks when you actually use it: pretty cool – ha?

      Here's a features list:

      • Turn friends, pets or objects into fun, life-like 3D characters.
      • Play with or modify any of 6 ready-made characters.
      • Make your friends say anything you want in a silly voice.
      • Apply embarrassing makeup schemes to their faces.
      • Make faces appear Super Fat with the click of a single, evil button.
      • Wave a magic wand and watch your friend become goofy-eyed with amazement.
      • Make faces rock out to crazy speed metal, disco, or just about any song on your phone.
      • Save Screen Shots, so you can email your handiwork to your real-world friends later.

      There is a free trial version available for Morfo to let you try before you buy. The full version will run you $1.99 and both can be downloaded here (opens Zune) at the Marketplace.

       

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      2 comments | Read more...

      I rarely find an app that keeps me awake longer than my usual go-to-sleep hour (02:00 AM). Yesterday I downloaded a simple WP7 app called Morfo, and it amused me so much that I even found myself recording a short video demonstration – something rarely do…

      Morfo is a small app developed by Sunspark Labs, that lets you turn faces of people you know into dynamic 3D talking characters, dancing, changing costumes, etc. It is fun to use, works very well, but you may end up creating some creepy stuff…

      Motfo-Mobilespoon-WP7

      Yeah, you guessed right – that's me! Running inside Morfo!

      And this is how it looks when you actually use it: pretty cool – ha?

      Here's a features list:

      • Turn friends, pets or objects into fun, life-like 3D characters.
      • Play with or modify any of 6 ready-made characters.
      • Make your friends say anything you want in a silly voice.
      • Apply embarrassing makeup schemes to their faces.
      • Make faces appear Super Fat with the click of a single, evil button.
      • Wave a magic wand and watch your friend become goofy-eyed with amazement.
      • Make faces rock out to crazy speed metal, disco, or just about any song on your phone.
      • Save Screen Shots, so you can email your handiwork to your real-world friends later.

      There is a free trial version available for Morfo to let you try before you buy. The full version will run you $1.99 and both can be downloaded here (opens Zune) at the Marketplace.

       

      If you like this post, subscribe to our RSS Feed.



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      Windows Phone 7 MarketPlace By The Numbers – The Spoon Edition


      Windows-Phone-Back-From-The-Dead

      Ever since Windows Phone 7 was announced (about a year ago) I have changed my mind a few times about it, switch from iPhone back to BlackBerry, then to Android, back to iPhone, and finally landed – my currently favorite phone is Samsung Omnia 7 and after a rough start I really love it.

      All my other smartphones were officially downgraded:

      • The Droid is now a doorstopper (we call it the Droidstopper)
      • The iPhone became my kid's iPod (specializing in "Talking Tom")
      • The BlackBerry is serving as a blinking red nightlight for the baby…
      • The old HTC Touch Pro 2… well, it's useless, so put it in the drawer…

      Windows Phone 7 is (currently) my mobile platform of choice and Microsoft has recently publish some official MarketPlace numbers: apps, developers, downloads, etc. (Exactly like Apple did, few months ago). I added some of my personal thoughts regarding some of them:


      Microsoft: 1.5 Million downloads of Windows Phone 7 developer tools (equates to the size of the entire population of Philadelphia).
      The Mobile Spoon: Nice number, isn't that almost the number of units sold so far? Can it be that most of the WinPho7 users are developers? 

      Microsoft: 36,000 developers are registered at the AppHub community. People who have voted with their wallets and become members of the Windows Phone developer community.
      The Mobile Spoon: I see a huge gap between the 1.5 million downloads and this number. One of the reasons is that it's very hard to register to the AppHub if you do not live in one of the "certified" countries. I wish Microsoft will expand the list faster. I'm sure many of the 1.5 Millions developers who downloaded the tools will then be able to submit their app easier.

      Microsoft: “The number:” 11,500 – What is an app? It’s a question that really begs some scrutinizing. For us, from the beginning, we have always been focused on quality over quantity. We recognize the importance of getting great apps on our platform and not artificially inflating the number of actual apps available to customer by listing “wallpapers” as a category, or perhaps allowing competitor’s apps to run on the platform to increase “tonnage.” We also don’t believe in the practice of counting “lite” apps as unique quality content. In reality they only exist because developers can’t have a Trial API and must therefore do extra work. Finally, we don’t double and triple count apps which are submitted in multiple languages.
      We respect that determining what is or is not a quality app is subjective, for example eBooks as titles will probably find their way onto the platform en masse. Still, we believe we have the standards and processes in place to continue ensuring that customers have the ability to quickly and easily locate and acquire quality apps and games that extend the value of their phone.
      The Mobile Spoon: I tend to agree with most of the above: the tools are great, the ease of development in windows Phone 7 is impressive and Silverlight developers can build fancy stuff in minutes. There are many ready-to-use controls and C# is always my favorite development language.
      There is one thing about the quality of the apps: there are many bad ones, even with the certification process, and of course, last comment here would be that the total number of apps is still very low comparing to iOS and Android, and that is, to me, the bottom line…

      Microsoft: 7,500 paid apps.
      The Mobile Spoon: Well, as a user I would like to see more free apps even in the cost of ads.
      Much of the apps I'm downloading are tools which I rarely use but still needed for the completeness of my phone as a powerful mobile work station: convertors, dictionaries, translators, remote desktops, music downloads, documents readers, etc. For those apps, I really don't care if they come with ads, as long as they serve me when I need them. Paying for each of them is annoying, and at the moment there are too little free apps in WP7 MarketPlace to my opinion. Android, as an opposite, has many free apps and you can turn your Android smartphone into a superphone with the functionality of a desktop for free in 20 minutes of market search.

      Mobile-OS-Fight-Club

      Microsoft: 1,200 new registered developers every week.
      Microsoft: 12 apps are downloaded (in average, per month) by every Windows Phone user.

      Microsoft: 1.8 days – this is the average time it takes to certify a new app.
      The Mobile Spoon: this is, indeed, impressive. I recently submitted The Mobile Spoon App for Windows Phone 7 (through an external vendor called YallaApps which I recommend for all the developers who cannot submit their apps on their own) and it really took no time to see it in the MarketPlace. Then, when I wanted to modify it a bit – it took additional 2-3 days to get updated.

      Microsoft: 62% of all apps pass certification on their first attempt.

      Microsoft: 44% - Of all the paid apps in the Marketplace include a Trial version through the Trial API.
      The Mobile Spoon: This is a good point, trials are great, I just wish there was a more structured way to see what exists and what is missing from the trial versions. Lucky we have sites like www.mobilitydigest.com and www.wmpoweruser.com to bring the highlights of the great ones and the details about the trial versions.



      Terms you may have looked for:

      How many apps are there in the WP7 MarketPlace? Windows Phone 7 MarketPlace statistics, apps in marketplace, marketplace applications number…


       

      If you like this post, subscribe to our RSS Feed.

      0 comments | Read more...


      Windows-Phone-Back-From-The-Dead

      Ever since Windows Phone 7 was announced (about a year ago) I have changed my mind a few times about it, switch from iPhone back to BlackBerry, then to Android, back to iPhone, and finally landed – my currently favorite phone is Samsung Omnia 7 and after a rough start I really love it.

      All my other smartphones were officially downgraded:

      • The Droid is now a doorstopper (we call it the Droidstopper)
      • The iPhone became my kid's iPod (specializing in "Talking Tom")
      • The BlackBerry is serving as a blinking red nightlight for the baby…
      • The old HTC Touch Pro 2… well, it's useless, so put it in the drawer…

      Windows Phone 7 is (currently) my mobile platform of choice and Microsoft has recently publish some official MarketPlace numbers: apps, developers, downloads, etc. (Exactly like Apple did, few months ago). I added some of my personal thoughts regarding some of them:


      Microsoft: 1.5 Million downloads of Windows Phone 7 developer tools (equates to the size of the entire population of Philadelphia).
      The Mobile Spoon: Nice number, isn't that almost the number of units sold so far? Can it be that most of the WinPho7 users are developers? 

      Microsoft: 36,000 developers are registered at the AppHub community. People who have voted with their wallets and become members of the Windows Phone developer community.
      The Mobile Spoon: I see a huge gap between the 1.5 million downloads and this number. One of the reasons is that it's very hard to register to the AppHub if you do not live in one of the "certified" countries. I wish Microsoft will expand the list faster. I'm sure many of the 1.5 Millions developers who downloaded the tools will then be able to submit their app easier.

      Microsoft: “The number:” 11,500 – What is an app? It’s a question that really begs some scrutinizing. For us, from the beginning, we have always been focused on quality over quantity. We recognize the importance of getting great apps on our platform and not artificially inflating the number of actual apps available to customer by listing “wallpapers” as a category, or perhaps allowing competitor’s apps to run on the platform to increase “tonnage.” We also don’t believe in the practice of counting “lite” apps as unique quality content. In reality they only exist because developers can’t have a Trial API and must therefore do extra work. Finally, we don’t double and triple count apps which are submitted in multiple languages.
      We respect that determining what is or is not a quality app is subjective, for example eBooks as titles will probably find their way onto the platform en masse. Still, we believe we have the standards and processes in place to continue ensuring that customers have the ability to quickly and easily locate and acquire quality apps and games that extend the value of their phone.
      The Mobile Spoon: I tend to agree with most of the above: the tools are great, the ease of development in windows Phone 7 is impressive and Silverlight developers can build fancy stuff in minutes. There are many ready-to-use controls and C# is always my favorite development language.
      There is one thing about the quality of the apps: there are many bad ones, even with the certification process, and of course, last comment here would be that the total number of apps is still very low comparing to iOS and Android, and that is, to me, the bottom line…

      Microsoft: 7,500 paid apps.
      The Mobile Spoon: Well, as a user I would like to see more free apps even in the cost of ads.
      Much of the apps I'm downloading are tools which I rarely use but still needed for the completeness of my phone as a powerful mobile work station: convertors, dictionaries, translators, remote desktops, music downloads, documents readers, etc. For those apps, I really don't care if they come with ads, as long as they serve me when I need them. Paying for each of them is annoying, and at the moment there are too little free apps in WP7 MarketPlace to my opinion. Android, as an opposite, has many free apps and you can turn your Android smartphone into a superphone with the functionality of a desktop for free in 20 minutes of market search.

      Mobile-OS-Fight-Club

      Microsoft: 1,200 new registered developers every week.
      Microsoft: 12 apps are downloaded (in average, per month) by every Windows Phone user.

      Microsoft: 1.8 days – this is the average time it takes to certify a new app.
      The Mobile Spoon: this is, indeed, impressive. I recently submitted The Mobile Spoon App for Windows Phone 7 (through an external vendor called YallaApps which I recommend for all the developers who cannot submit their apps on their own) and it really took no time to see it in the MarketPlace. Then, when I wanted to modify it a bit – it took additional 2-3 days to get updated.

      Microsoft: 62% of all apps pass certification on their first attempt.

      Microsoft: 44% - Of all the paid apps in the Marketplace include a Trial version through the Trial API.
      The Mobile Spoon: This is a good point, trials are great, I just wish there was a more structured way to see what exists and what is missing from the trial versions. Lucky we have sites like www.mobilitydigest.com and www.wmpoweruser.com to bring the highlights of the great ones and the details about the trial versions.



      Terms you may have looked for:

      How many apps are there in the WP7 MarketPlace? Windows Phone 7 MarketPlace statistics, apps in marketplace, marketplace applications number…


       

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      The Mobile Spoon by Gil Bouhnick

      Mobile technologies for the common people.

      Smartphones, tablets, apps, mobile operating systems, market trends and anything that has to do with mobile computing.

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